Build notes: |
August 24, 2021 -Build created |
Build Overview
There is only one real weapon option for Healers in New World - the Life Staff. This means that the secondary weapon spot is up for debate. Some players prefer to use the Ice Gauntlet, as it offers a nice increase to mana regen and provides some useful debuffs. We, on the other hand, suggest a Hatchet as Healer's secondary - while this might sound weird at first, there's actually a method to this madness. As it turns out, Hatcher's Throwing Skill Tree is well-suited for support gameplay, and support gameplay fits Healers perfectly. Thanks to Hatchet's debuffs, you will be able to support your teammates better than you would with an Ice Gauntlet. This is because all three of Hatchet's Throwing skills apply some sort of a debuff to the target; Rending Throw applies Rend, Social Distancing slows targets, and Infected Throw weakens affected enemies and makes them receive reduced healing. All this combined makes the following build the best Healer/Support setup for New World Online end-game content and PvE overall.
A good Healer should not only keep their party members alive but also support them by either buffing them or debuffing their enemies - this build does all three of these things, which makes it very strong for Expeditions.
You can also check our other New World Builds
Pros | Cons |
One of the most versatile Healer builds | Not optimized for PvP |
Has access to powerful Buffs and Debuffs | You'll have a lot of personal responsibilities as the group's Healer |
Great for Expeditions | More demanding than any DPS build |
Attribute Allocation
STRENGTH | 5 (+0) No points added here |
DEXTERITY | 5 (+0) No points added here |
INTELLIGENCE | 5 (+0) No points added here |
FOCUS | 195 (+0) This is the primary stat for Life Staff - you should invest all of your points into it. Doing so will maximize your Healing per Second, increase your mana pool and mana regen, and have a side-effect of making you better at fishing. You should aim to get 6 Intelligence bonuses, which means 300 points in total. |
CONSTITUTION | 5 (+0) While adding points into the Constitution will make you more resilient, extra health, armor, and damage reduction are not really needed for Expeditions (if you have a competent team, that is). Thus, you should avoid adding points here unless you plan on doing some PvP with this build as well. |
Weapons
[PRIMARY] LIFE STAFF |
Life Stuff offers a great mix of Heals and Buffs that will keep your teammates alive and kicking. It gives you access to Healing and Protector skill trees, and you'll utilize abilities and passives from both to achieve the best results. All six of the Life Staff's active abilities find their uses, however, we recommend Sacred Ground, Orb of Protection, and Beacon. Also, if you want to focus more on burst healing, you can swap Orb of Protection for Light's Embrace. Active Skills:
Core Passives:
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[SECONDARY] HATCHET |
We propose an extremely simple, yet effective Hatchet setup for this build. Mainly, we recommend that you just max out the Throwing Skill tree. Doing so will give you three powerful ranged support abilities and unlock a few useful passives. As for the usage of Hatcher's Skills - remember that this is your secondary weapon, you should use it only in situations where Healing is not immediately needed (so, minimize downtime by applying hatchet debuffs instead of idling). Active Skills:
Core Passives:
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Items/Stat Priority
First and foremost, you should try to get 300 total Focus points. After you do that, you'll have two options: push Focus even higher, or get some Constitution. If you choose the first option, you'll become an ultimate (but squishy) healing machine. If you choose the second, you'll lose on HPS but will gain some much-needed staying power. As for Armor Weight, you should primarily use Heavy Armor as it will make you tankier - the damage bonus from Light and Medium armors does not seem to work on Healing, sadly. We are obviously going to update this section when the full game is released, and we have more time to get familiar with all the Perks, Gems, and specific attributes of higher rarity equipment. Any changes to this guide will be described on top of the page in Build notes. |
END NOTE This is the initial version of our New World Life Staff/Hatchet Healer build. We tried to include all the important information on how to set up a character to run it, while also trying to keep the guide as compact as possible. If we've missed something of importance, please let us know! If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. |